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NEGATION |
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Volume
One: Bohica! |
by Tony Bedard & Paul Pelletier |
Paperback: 192 pages
CrossGen Comics
ISBN: 1931484309 |
$19.95

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Beyond the dimensional
rift exists an evil known as the Negation, an empire bent on expanding
into our reality. They have kidnapped an array of beings from across the
CrossGen universe, condemning them to a prison planet where their strengths
and weaknesses can be probed. Lost and without a clue, a small group nevertheless
breaks free of their gulag. They manage to escape under the dubious leadership
of Obregon Kaine, a human being without any special powers or abilities
that somehow forges them into a team. Kaine convinces them that the only
way home is to find, corner, and defeat Charon, the godlike leader of the
Negation Empire. It’s The Great Escape meets The Dirty Dozen in a galaxy
far, far away. |
From School
Library Journal
One hundred beings from
the CrossGen universe have been abducted and taken through a dimensional
rift to a world controlled by the Negation. The prisoners exist in fear
and anarchy. Many have abilities beyond those of most humans, but something
about their prison renders their powers almost useless. Only Obregon Kaine,
a former captain with the 24th armored air cavalry, has the wits and experience
to guess what's going on, and he concocts a plan to break out. During the
attempt, the Negation high command destroys the facility and some inmates
escape, including Kaine. High Castellan Komptin, who was in charge of the
prison experiment, develops a grudge against him and musters the Negation
to track him down. "Bohica" is an acronym for "Bend Over, Here It Comes
Again," and that basically describes the situation, which goes from bad
to worse. It's easy to feel Kaine's frustration with people who have vast
cosmic powers and itty-bitty brains, and touches of humor help keep things
from being relentlessly bleak.
Susan Salpini,
Fairfax County Public Schools, VA
Copyright 2002 Reed Business
Information, Inc.
From the Publisher
Tony Bedard has been writing
and editing comics since 1991. At Valiant/Acclaim Comics, he rose to executive
editor and wrote long runs on Magnus Robot Fighter, Rai, Solar: Man of
the Atom, Psi-Lords, and various issues of Turok the Dinosaur Hunter and
Shadowman. Following brief writing stints at Malibu and Broadway Comics,
Tony was named senior editor at Crusade Entertainment, where he also wrote
Shi: The Series. At DC Comics, Tony was an editor on the Justice League
of America line, Wonder Woman, and Aquaman. Later he became an editor of
DC's Vertigo imprint, working on such critically acclaimed titles as Transmetropolitan,
Hellblazer, and 100 Bullets. Negation was nominated for a 2002 Harvey Award
as Best New Series.
Dimensions (in inches): 0.34 x 10.12 x 6.02
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The
PATH |
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Volume
One:
Crisis
of Faith |
by Ron Marz, Bart Sears, Mark Pennington,
& Michael Atiyeh |
Paperback: 192 pages
CrossGen Comics
ISBN: 1931484325 |
$19.95

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On a world racked
by war, only one small island nation stands unconquered. The Warlord Todosi
leads his troops to victory in a great and perhaps final battle, only to
be betrayed by the gods. His brother, a monk, vows vengeance before assuming
Todosi’s station as the new Warlord of Nayado. He must become a leader
of armies, defending a land whose traditions he is coming to distrust. |
The Path is
a new take on the samurai tale, a staple of Japanese entertainment with
a growing audience here in the West. In addition to all the action and
dynamic artwork that typifies the genre, we have the struggle of one man
walking the thin line between honor and duty. Set on an exotic world akin
to feudal Japan, The Path tells the story of a man stripped of his faith
in not only the gods to whom he prays, but the emperor he is honor-bound
to serve. Filled with samurai action and panorama, The Path tells the story
of one man's journey and an entire nation's fate. When the monk Obo-san
witnesses the death of his brother at the hands of the gods, he swears
to have his vengeance by using the gods` own Weapon of Heaven against them.
Meanwhile, the emperor teeters on the brink of madness and threatens to
lead the nation to ruin. Torn between duty and destiny, Obo-san defies
the Emperor and finds himself a wanted man, and not even the all-powerful
weapon he possesses can save him. Aficionados of the masterful Lone Wolf
and Cub series and the samurai epics of Akira Kurosawa will want to walk
The Path.
Dimensions (in inches): 0.32 x 10.16 x 6.64
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Route 666 |
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RUSE |
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Volume
One:
Enter
the Detective |
by Mark Waid & Butch Guice |
Paperback: 160 pages
CrossGen Comics
ISBN: 1931484198 |
$15.95

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The world no
longer holds any mysteries for Simon Archard, the greatest detective of
his age. The stupidity of the common criminal, the ease with which he’s
caught, the paltry stakes of the game – all of it has pushed Archard to
the verge of retirement. Then a mysterious new menace takes the stage,
a hideous evil playing for very high stakes indeed. Aided by his beautiful
and charming assistant, Emma Bishop, Archard embarks on the case of his
career. |
Ruse is an ongoing
duel of warring masterminds held under the cold glow of gaslights. Panoramic
artwork recalls Victorian England in painstaking detail, right down to
the rain-pooled cobblestone streets. This steampunk mystery series pits
logic against magic with wit and brio. A sure hit for mystery fans.
Nominated for five Eisner
Awards, this addition to CrossGen's burgeoning line is a typically slick
and high-concept package Sherlock Holmes meets the X-Files but great fun,
too. The Holmes character is Simon Archard, more studly than Conan Doyle's
original, but equally brilliant and arrogant. In place of Dr. Watson, we
have Emma Bishop, a pert, sarcastic blonde. Since Emma narrates their adventures,
she has ample opportunities for wry commentary on Simon and the off-kilter
Victorian England they inhabit (e.g., instead of riding in pursuit of foxes,
rich people go on gargoyle hunts). Simon is several steps ahead of everyone
else as he solves ever more bizarre crimes; Emma, meanwhile, humanizes
him by deflating his misanthropy. This volume collects the first five issues
of the magazine, most of which is taken up by Simon and Emma's struggle
against the enigmatic Miranda Cross, who is out to seize control of the
city by dosing public officials with a mind-control drug. Though Simon
and Emma solve mysteries in a series of self-contained episodes, most major
plot threads are left dangling, to be woven into future installments. Emma,
for instance, has superhuman powers that she carefully conceals, as does
Miranda, although the latter behaves much more flamboyantly. The full-color
art pencils by Butch Guice, inking by Mike Perkins, color by Laura DePuy
is high-end representational illustration that's both technically polished
and lovingly researched. But the real star here is Waid's droll but exciting
scripts; he's certainly earned his Eisner nomination as Best Writer.
Copyright 2002
Cahners Business Information, Inc.
From Booklist
Gr. 7-12. Part Sherlock
Holmes, part X-Files, and part occult magic, Waid's graphic novel zeroes
in on master detective Simon Archard and his assistant, Emma Bishop, who
secretly has the power to stop time. The action is set in an alternate
universe remarkably similar to Earth in the 1800s, where scientists and
engineers are revered for their intelligence and resourcefulness. In the
first volume, comprising six issues of the original comic, a bored Archard
takes on a new case when a beautiful, mysterious stranger proves to be
a magical menace. The developing partnership between Simon and Emma is
as charming as any of the classic matchups in the comic world: Simon is
the highly effective, emotionless sleuth; Emma is Simon's sorceress-Watson.
The noir-inspired artwork is terrific, even though it's a bit hard to follow
at times. Despite the occasional confusion, this is a thoroughly enjoyable
visual take on the detective genre, with action that pays homage to Hong
Kong cinema.
Carlos Orellana
Copyright © American
Library Association. All rights reserved
Dimensions (in inches): 0.26 x 10.18 x 6.62
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